Square Off Logo

Just like in the first Four Corners, the object of the game is to make rectangles where all four corners are the same color.

But this time, instead of a clock ticking down, you're trying to fill your square counter before SAM-Y does!

Controls

Toggle navigation and selection modes. While in selection mode, press again to clear a rectangle.

Get a hint while in navigation mode, or cancel out of selection mode.

Move the selection markers around the board in navigation mode, or expand the markers while in selection mode.

Objective

The square counters are the 4x4 grids on the right side of the screen. Each empty space represents 100 tiles (50 when playing against a friend), and the bar beneath represents how far you need to go to fill another.

Whoever fills all 16 empty spaces first is the winner!

A screenshot of the game.

Modes

vs. SAM-Y
SAM-Y is okay at the game, but not great. He'll try and find the largest matches that he can, and if he plays a bonus it's probably just luck.
vs. SAM-Y Pro Max Plus
SAM-Y is very good at the game, as he comes equipped with a Dynamo Defense Systems X9 Cerebral Enhancement Module. He will favor matches with as many bonus tiles as possible, and as large as possible.
vs. Human
Play against a friend! In this mode, you'll play to 800, and each tile in the square counter represents 50 tiles collected.

Bonus Tiles

Some tiles will have bonuses attached to them. For a bonus to count, it must be in one of the corners of your match. Bonus tiles stack! For example, two quad clears is an 8x clear.

Doubles the number of tiles in your clear.

Quadruples the number of tiles in your clear.

Reduces the number of colors on the grid. Grants an extra turn.

Steals the number of tiles in your clear from your opponent and gives them to you.