These are all of the tips the game displays.
Darlene found some letters in the couch cushions and has reminded you to deliver them. There are no puzzles to figure out here, this is just a tour of the town!
The letters go to the church, the school, the Daily Kazoo and to Jake on Clover street. There is a map of the town available from the pause view.
Once you have delivered all four letters, head to the Post Office on West Main Street.
There are three tasks to complete to get the attention of the Luddite Collective. These can be done in any order.
Once all three tasks are complete, walk through the park, or near the admiral's house (depending on what you're closest to) to trigger a cut scene.
The Luddite Collective have tasked you with destroying Excelsior propaganda around town.
Once all five tasks are complete, head back to the Luddites on East Elm Street.
Head back to the Luddite Collective's Secret Lair.
Once all three tasks are complete, head back to the Luddite Secret Lair.
Head back to the Luddite's Secret Lair.
After the cutscene at the Luddite's Secret Lair, you'll briefly be disguised as an Anthrobot. Approach the guard bot and then enter through the gate.
You are free to explore and see if there are any extra points you might have missed after the main storyline completes.
Every action in the game that moves the story forward is worth one point. The following lists things that you don't have to do in order to finish the game, but still grant a point each.